Wednesday, June 1, 2011
Hunted Enviro Art
Whats crackin everybody? Im pleased to say that after almost three years, "Hunted - The DemonsForge" has finally released!! WOOT! I had great time working with all the awesome people that contributed to this title. While working on Hunted i was responsible for: Asset Creation (Static and Dynamic), Texture and Material Creation, Level Building, Lighting, Rigging and Animation (Not Characters),Physics simulations for destructible assets, and level and asset optimization for performance.